Saturday, November 27, 2004

Gameplay Update

In previous posts I have talked about having a main goal and rounds. I was thinking about adding the feature of having a main round key. Each team will have a key, they must beat the other team to the top, once they are past the last checkpoint they can insert the key. Once the key is in place, the opposing teams side of the map will be closed off, and the remaining team will win that round, and the other team will loose buy points, and resources for the next round.

Until I can start testing the main gamplay ideas for the mod, none of this will be clear. Testing is the only way any of the core elements can be set, things like time per round, level height, team size, resource limits, etc...

Please feel free to comment on this Gameplay update, let me know what you think!

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